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2.5 1 5 0
2.5
6 VOTES

It is a real-time strategy game developed by Relic Entertainment and published by THQ on February 19th.

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Pros

Campaign mode is very different from skirmish, both are very fun.

1 agrees

Expansions promise to greatly expand current game.

1 agrees

Army painter much better integrated than previous attempts

1 agrees

interesting mixture of different genres, RTS meets action RPG elements

0 agrees

online play is great, immense replay value

0 agrees

great graphics and sound

0 agrees
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Cons

Requires 'Microsoft gaming' registration for online play, even through steam.

1 agrees

Lacks 'core' armies on release like I. Guard and Chaos

1 agrees

Campaign mode limited to one army (Space marines)

1 agrees
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Edit

 

Warhammer 40000: Dawn of War II is a real-time strategy game developed by Relic Entertainment and published by THQ on February 19th, 2009 for Microsoft Windows. While a titular sequel to Warhammer 40000: Dawn of War, Warhammer 40000: Dawn of War II is much more of a

spiritual successor to Company of Heros, a WW2 RTS published by Relic between the two titles.  Dawn of War II offers enhanced gameplay with a more intelligent AI, greater focus on defense bonuses, more realistically sized vehicles, and a superior rendering of physics’ principles. In addition, Dawn of War II features a non-linear interplanetary campaign mode and a skirmish mode. The campaign can be played either single-player or cooperatively over the Internet, whereas the skirmish mode can be played either single-player or multi-player via a Games for Windows – Live account. Lastly, Dawn of War II utilizes Relic’s proprietary Essence Engine 2.0 to output top-quality visuals and special effects. The Warhammer 40000: Dawn of War II retails for $49.99.
Features
  • Real-Time Strategy
  • More Intelligent AI
  • Focus on Defense Bonuses
  • More Realistically Sized Vehicles
  • Improved Physics Engine
  • Campaign Mode
  • Skirmish Mode
  • Single/Multiplayer
  • Games for Windows – Live
  • Essence Engine 2.0
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