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Robot Turtles is a board game for kids inspired by the Logo programming language.

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Great educational value

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Easy to play

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Durable playing board

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Fun game

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  • Only 3 words are allowed.

Not for older kids

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  • Only 3 words are allowed.


Robot Turtles is a board game for kids inspired by the Logo programming language. It provides crucial brain development and computer programming skills to children as young as 4 years old in the context of family fun. Players dictate the movements of their Robot Turtle tokens on a game board by playing Code Cards: Forward, Left and Right. When a player's Robot Turtle reaches a jewel they win! If they make a mistake, they can use a Bug Card to undo a move. The game has many levels so, as the players advance, they will encounter obstacles like Ice Walls and use more complex Code Cards (like lasers to melt the walls). Play continues until all players collect a jewel, so everyone wins. Beginner to Advanced levels will make it a family favorite for many years. It includes a large Game Board, 40 Tiles, 4 Robot Turtle Tiles, 4 Jewel Tiles, 4 Code Card Decks (45 cards in each deck) and instructions. 2-5 players can play at once and everyone who gets the Robot Jewel wins.

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  • Cardboard, Cardstock
  • Made in USA and Imported
  • Robot Turtles is the most-backed board game in Kickstarter history
  • It sneakily teaches programming fundamentals to kids ages 4 and up
  • Inspired by the Logo programming language, the game lets kids write programs with playing cards
  • For 2-5 players
  • Invented by Dan Shapiro and seen on NPR, Bloomberg, Make: Magazine, Boing boing, TechCrunch, Reddit, Geekmom, Geekdad and more
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Choking Hazard -- Small parts. Not for children under 3 yrs.

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A Fun Way to Learn Code!

The most backed board game in Kickstarter history sneakily teaches preschoolers the fundamentals of programming, from coding to functions, while making silly turtle noises! Takes seconds to learn, minutes to play and provides endless learning opportunities. Before you know it, your little one will be writing computer games rather than just playing them!

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How to play

  • Set up the game board with the Turtle Tile in the corner and the Jewel Tile in the center.
  • Use Code Cards (Forward, Left, and Right) to program the Turtle.
  • Reach the Jewel Tile and unlock the next level of play!
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Frequently Asked Questions

  • Why is this so cheap than the older version? Is the quality going to be cheaper?

    The production quality of this new ThinkFun version is actually quite improved over the original, with a sturdier display box, improved graphics, and gold foil to fancy-up the special tiles! The cost difference is the result of the high costs involved in a small initial print run. While the original version of Robot Turtles was limited to 25,000 copies made available through the inventor's Kickstarter campaign, ThinkFun has mass produced this phenomenal game which helps lower costs and make this new version of Robot Turtles less expensive to consumers.

  • What's the difference between this and the older model?

    ThinkFun has kept the essence of the original Kickstarter version with the following enhancements for broader appeal:
    - Improved instructions + FAQs.
    - The graphics have been altered to define the game play pattern.
    - The cards, tiles, storage compartments and box have been improved with more durable materials.
    - The bug card is now a special round tile.
    - Finally, because Robot Turtles marks the entrance to the world of programming, they have curated and continued to gather resources for parents, educators, future employers and advocates of Science, Technology, Engineering, Art and Math ("STEAM") education.

  • How do you play the game and what is it about?

    There are 4 turtle tokens that you place on the board and the goal is to get them to their same colored gem. You start off with just the turtles and the gems on the board and gradually work up to using the obstacle tokens (ice blocks, walls, etc.), and you use the direction cards to move your turtle around the board. One card per turn. One card is to rotate the turtle, another to move it one space, etc. The first person to the gem wins. It teaches the basics of programming.

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