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3.80434782608696 6 5 0
3.80434782608696
46 VOTES

Forza Motorsport 3 is a racing video game in development for Xbox 360, expected to release in October 2009.

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Pros

improved damage physics, cars can roll over now

4 agree

Gorgeous graphics (significant upgrade over Forza 2)

4 agree

built-in replay video editor and uploading to the net

3 agree

improved physics simulation - including tire deformation

3 agree

buy and sell EVERYTHING including tuning jobs

3 agree

vastly improved storefront interfaces makes buying and selling custom items much simpler

2 agree

refined livery editor for custom paint jobs

2 agree

more accessible gameplay options such as one-button driving and rewind

2 agree

matchmaking-based multiplayer system

2 agree

tons of customizations for different kinds of online games

2 agree

tons of content - cars, and tracks

2 agree

handling is the most realistic ever on a console

2 agree

AI reacts realistically to what's going on the track

1 agrees

works extremely well with the standard MS Wheel

1 agrees

cockpit view works surprisingly well

1 agrees

you can tweak seat placement in cockpit view through manipulating the multi-monitor FOV settings

1 agrees
  • Only 3 words are allowed.
Cons

rewind doesn't work at the beginning and end of races for some reason

2 agree

loading times are just long enough to be somewhat annoying

2 agree

upgrade parts are extremely expensive

1 agrees

medium is too easy, and hard seems too hard

1 agrees

uploaded photos have a lot of compression which reduces image quality noticeably

1 agrees

can't navigate menus with second controller which makes it annoying for people using a wheel

1 agrees

force-feedback on the wheel isn't as strong as in other games

1 agrees

no system link option

1 agrees

can't tune your cars while in online lobbies

1 agrees
  • Only 3 words are allowed.
Edit

 

Forza Motorsport 3 is a racing video game in development for Xbox 360, expected to release in October 2009. Turn 10 Studios, the developer of all three installments of the Forza Motorsport series, promises 400 cars and over 100 tracks, and is aiming for maximum realism with advanced graphics, physics, artificial intelligence, and damage calculations. But gameplay assists like auto-braking, rewind, and auto-tuning aim to also satisfy casual players seeking a more 'arcadey' experience. Graphical improvements over its prequel include ten times the number of polygons in each car model, and refined textures.

Features
  • 400 cars; over 100 tracks
  • Emphasis on realism
  • Adjustable difficulty
  • Fully customizable and upgradeable vehicles
  • Single-player season mode
  • Circuit, oval, drag, drift, and timed events
  • Online multiplayer mode
Post Review
Omar
04/01/2011 03:58

Wow, this video for Forza Motorsport 4 just got leaked. I was a big fan of #forza_motorsport_3 and if this preview is true and the game can deliver these kind of graphics and experience... then ya. It'll be the best racing game ever. Sorry #gran_turismo_5 your time in the sun was all too short.

Omar
10/29/2009 10:51

Now that I've had the game for a couple of days I can give some updated impressions.

Overall: This is the best realistic racing game of all time. Period. Hands down. If you're into racers at all, you'll love this game.

GT5 has A LOT to live up to.

I could sit here writing a lot of really nice things, and try really hard to come up with hyperbole to express how great the game is, but instead I'll just post a couple of screenshots I created in the game.



Omar
09/24/2009 11:07

The demo for this just got released today, and considering it's such an anticipated title I woke up early to play it.

Overall it looks and feels great. It's a HUGE upgrade from Forza 3, and there's a new level of spit and polish that has been applied in the presentation that really makes F2 look last-gen.

The driving itself is a lot of fun, you feel in control of your car and really feel the sense of speed. Fast cars feel fast, and slow cars are also fast. That was one of my pet peeves in other racing games, I enjoy using the slower cars... which still reach 140-160Kph, but it felt like you're going 60KPH. As anybody can tell you driving 160KPH in real life is still an exhilarating experience, so that accurate sense of speed was never translated through. However, in the demo you can drive the Mini Cooper S which reaches those speeds and it felt great.

Of course if the Mini Cooper feels nice and fast, it's obvious that the true race cars feel that much faster, and wow did the R3 Porsche feel insane. It was actually too fast and too hard for me to control... which is fine because that's what race cars are actually like.

The other great surprise is just how well the cockpit view works. I've played with cockpit view in other games such as PGR and Dirt, and they're just too confined and distracting to be usable. With F3 they've nailed a nice balance between form and function, so while you may not get to see all the beautifully rendered details, you can actually see the road. The one thing though is that the rear view mirror usually gets lost in the process, so you have to rely on pressing the "look-behind" button instead of just checking your mirrors. Would have been very cool to just use the mirrors like in real life. If GT5 has head tracking while racing I could see that becoming a sweet feature.

I'll definitely be playing the demo more when I can get the chance, and am keeping my pre-order... but won't upgrade it to the LE.

And finally here's my iPhone recorded replay...

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