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Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

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Pros

Fun game

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Easy to learn

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Great graphics

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  • Only 3 words are allowed.
Cons

Too based on luck

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  • Only 3 words are allowed.
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Exploding Kittens is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

In this highly-strategic, kitty-powered version of Russian Roulette, players draw cards until someone draws an Exploding Kitten, at which point they explode, they are dead, and they are out of the game -- unless that player has a Defuse card, which can defuse the Kitten using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the Exploding Kittens.

This NSFW version of the game contains the full version of Exploding Kittens, but the artwork on each card has been replaced with content too horrible/amazing to be used in the original Exploding Kittens game. The NSFW Edition can be played with 2 to 5 players or combined with any other deck to play with up to 9 players.
 
Created by Elan Lee (Xbox, ARGs),  Matthew Inman (The Oatmeal), and Shane Small (Xbox, Marvel), Exploding Kittens is the most-backed Kickstarter project ever, and the most-funded game in Kickstarter history.
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Features

  • Exploding Kittens NOT SAFE FOR WORK Edition is a card game for people who are into kittens and explosions and boob wizards and sometimes butts.
  • This NSFW Edition of Exploding Kittens is an ADULT ONLY party game for 2-5 players (up to 9 players when combined with any other deck).
  • This is the most-backed project in Kickstarter history and all cards feature illustrations by The Oatmeal.
  • Includes 56 cards (2.5 x 3.5 inches), box, and instructions.
  • This box, like 99.99% of boxes, does not meow.
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Frequently Asked Questions

  • Do you buy the original and nsfw editions and combine them? or should you just by the nsfw edition by itself?

    One note, if you mix the decks for a 6+ player game the balance will be slightly different than if you mixed two of the same deck. There are a set of 'cat cards' that must be matched with their same types to have value. By mixing different decks you make it harder to get pairs (steal a random card) and trips (steal a specific card), but make it easier to get five non-matching cards (take a card from the discard). This generally leads to a game with less stealing but more defuses in play at the end. It's neither better or worse, but it leads to a tighter game with a lot more late round jockeying. Mixing the same decks makes the game a bit more cut throat (as you're taking the cards from each other instead of the discard pile) and it seems to happen a lot more throughout the game. There are also fewer defuses available and the games are a little shorter.

  • Does the box meow?

    No! Only the first edition original set that the Kickstarter backers received meows.

  • Can you play with this deck on its own or do you need to buy the regular edition first?

    Any deck can be played entirely by itself with up to 5 players, or combined with any other deck to play with up to 9 players.

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