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Ticket to Ride is a cross-country train adventure game.

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Easy instructions

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Promotes teamwork

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Fun to play

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A dull game

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Boring map

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  • Only 3 words are allowed.


October 2, 1900 - it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel "Around the World in 80 Days." Now, at the dawn of the century, some old friends have gathered to celebrate Fogg's impetuous and lucrative gamble - and to propose a new wager of their own. The stakes: $1 million in a winner-takes-all competition. The objective: to see the most cities in North America - in just 7 days. Ticket to Ride is a cross-country train adventure game. Players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. For 2 to 5 players ages 8 and older. 

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  • For 2-5 players
  • Tons of replay value
  • One of the most popular specialty games of all time
  • Takes 30-60 minutes to play
  • There are 225 Colored Train Cars
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What's Included

  • 1 Board map of North American train routes
  • 240 Colored Train Cars
  • 110 Train Car cards
  • 30 Destination Tickets
  • 5 Wooden Scoring Markers
  • 1 Days of Wonder Online access number
  • Rules booklet
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Choking Hazard -- Small parts. Not for children under 3 yrs.

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Frequently Asked Questions

  • How does this compare to Ticket To Ride: Europe?

    This version doesn't have the tunnels and stations, which makes the game simpler. I like both versions.

  • What are recommended ages?

    The box says 8 and up, and I completely agree. The average eight year old who enjoys challenging games would be perfectly capable of doing well playing this game. But don't let that fool you -- my husband and I have played countless times with intelligent adults who absolutely love the game, too! It can be a challenge, depending on how deep your 'strategizing' goes.

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