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It is a first-person shooter from acclaimed Starbreeze Studios that meshes a classic mob tale with supernatural gothic horror.

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Great presentation

4 agree

Gorgeous graphics

4 agree

Fantastic sound

3 agree

Strong story and storytelling

3 agree

Can be bought very cheap

2 agree

Very atmospheric

2 agree
  • Only 3 words are allowed.

Creeping dark is awkward to control

2 agree

Shallow multiplayer

2 agree

Floaty aiming

1 agrees

Jack moves too slow

1 agrees
  • Only 3 words are allowed.


The Darkness is a first-person shooter from acclaimed Starbreeze Studios that meshes a classic mob tale with supernatural gothic horror. Based upon a popular comic of the same name, you play as Jack Estacado a mob hitman who has inherited The Darkness power that comes to fruition on his 21st birthday. His hitman roots give him the abilities to use a variety of guns, while his powers can be used in five main ways including summoning a black hole, and creating little creatures to take out your enemies.

Story is a strong priority with the game as one of the top writers of the comic was hired to write the entire story for the game. Starbreeze also hired a swath of voice talent including Mike Patten from Faith No More to increase the production values. Similar to The Chronicles of Riddick, Starbreeze's standout game, the story is told through a series of real-time and interactive cutscenes. At various points in the story Jack will stand alone delivering a monologue of what's happening in the story, which is actually a clever way to hide loading times.

Gameplay is split between standard first-person shooter fare and action elements with the darkness powers that gain abilities and prominence as the story goes on. As per its name, Jack must stand in the dark to gain the juice necessary to launch his dark-power attacks.

A multiplayer mode is included that leans heavily towards the shooter side of things. Jack's powers are completely stripped away, and the only "power" left is the ability to morph into a darkling, a small creature, that lets you run fast, jump far, and crawl along the walls.


Starbreeze has included full length feature movies such as To Kill a Mockingbird which are played on in-game televisions scattered throughout the levels. Accomplishing side quests and exploring bonus areas unlocks special content including commentary and concept art imagery.

Differences between PS3 and Xbox 360 versions

From a technical level Starbreeze claims the two games are nearly identical both achieving the same visual fidelity with insignificant differences. For the PS3 version Starbreeze includes more extra video content as per the larger amount of storage space that Blu-Ray affords.

Post Review
11/03/2008 04:18

I just beat this game over the weekend and I have to say it's a very high quality title. There are definitely some faults and a couple of frustrating sections, but the presentation and polish on the entire experience is very unique and special. The developers really captured a haunting and depressing atmosphere that really envelops you as you spend more time with the game.

My favorite parts were probably the subways and the World War I scenes. I liked the subways because they felt very real, realistic sights, sounds, you could almost smell them.

And the World War I scenes... just wow. Some people call me a lightweight but I honestly felt pretty frightened while playing these parts. It's extremely desolate and the enemies you fight are particularly creepy. It's all made better as the lighting is incredible and you get some particularly unnerving moments.

As far as storyline goes, it's more mature than regular fair without being overly gratuitous which is nice.

Overall, I'd actually say I had a better time with the game than BioShock. So... take that for what it's worth.

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